About This GameBitlogic is an action and adventure game elegantly classic but enhanced with new adapted graphics. In the game you take control of Bit, your personal avatar in a virtual cyberpunk world full of dangerous enemies, hidden paths and digital mysteries.Immerse yourself in Bit's universe and dare to uncover the secrets behind the source code. Explore, defend yourself and find the correct way to the heart and soul of Bitlogic. May the virtual world be as real as the physical reality? Can a bodyless entity be considered as an intelligent and living being? Would Bit be able to find the answers for all his questions? His fate is in your hands player! This Bitlogic version is an enhanced adaptation of our Bitlogic MSX game. The game includes the enhanced version (modern graphical style) and the original MSX version (low resolution and pixelart) for a nostalgic enjoyment feeling. Original soundtrack can be chosen: Spectacular OST, electronic techno music and chiptune version too. Available languages: English, Catalan, French and Spanish. 1075eedd30
English,French
Just starting a Bitlogic game you have the feeling that something does not work well. There is no tutorial. Although it seems like a platform, you cannot jump, there is no damage by falling (despite the animation), you cannot get out of a ladder once you have climbed... But to compensate you have a gun, with endless bullets. Infinite bullets, it\u2019s Rambo time... and you died. Then, you start to wonder if you've been understanding it wrong. When you discover how really works, learn your limitations, the enemies and the environment, you begin to take advantage of them. Then it\u2019s when you become the most powerful man in the world behind Krilin and this game becomes a great game. And maybe, begin to understand why there is no tutorial... Ranching Upgrade Mark II Preview Is Here!:
That's it! We hope you'll enjoy this preview of what's to come, and thank-you for your help testing out the new Upgrade! For more details on joining the preview branch, check out the official post[forums.kleientertainment.com].
[BETA PREVIEW HOTFIX] 264383 - 4/19/2018. QoL Upgrade Mk 2 Now Open For Testing!:
Originally posted on the official forums by Ipsquiggle[forums.kleientertainment.com] Hello astro-friends! The Quality of Life Upgrades continue to roll out as our team scours their bug lists and reviews all the feedback you've given us here in the forums! We're also still working hard to improve game performance and systems. A high level of focus in QoL Mk 2 has been directed toward adding tools to help you understand what work your Duplicants are doing around the base and how they're moving through it. We've also added in Space Artifacts for you to display on your Pedestals, and some exciting new upgrades to the Printing Pod's capabilities. And of course, we've knocked out all kinds of bugs and crashes thanks to your reports! For those who missed it in the previous Upgrade: A public Testing Branch for this Upgrade will once again be available as they have been in the past, with the change that testing periods will now run for 3 weeks instead of the regular 2. Our intention is to provide additional time for your feedback to be heard before these changes go out to the world. (Please note that the Testing Branch will continue to have additional crash reporting enabled and will impact your game’s running performance. Finalized performance improvements won't be noticeable until the Upgrade releases to everyone.) We look forward to reading your thoughts and opinions on the Suggestions Forum. Thank-you! This update is absolutely massive - for more details and update notes, head on over to the official forums[forums.kleientertainment.com].
[Game Update] - 306581 - 2/1/2019. Quality of Life Upgrade Mk 1 Available Now!:
Hello intrepid colony managers! Today we're happy to bring you the first edition of our new "Quality of Life" Upgrade series! This series will differ slightly from Upgrades we've released in the past, as we shift our focus toward a new stage of development dedicated to evaluating all game content to date. This means looking at improving performance, filling in remaining holes in content, and rebalancing existing systems (hooray!). The intent of QoL Mk 1 is to begin working through the important issues that have been brought up by users on our forums (thank-you for your feedback and reports!), as well as eliminating major game-impacting bugs, and improving the quality of Oxygen Not Included's early game for new users. As a result, QoL Mk 1 introduces new recipe queuing UI options, more building copy settings, and a bunch of new content expanding the decor system such as varieties on existing paintings, sculptures and flower pots (plus a whole assortment of crash fixes and performance tweaks). Throughout the rest of the QoL Upgrades, we will be continuing to monitor the forums and your reports for more feedback on how we can improve the game. We've made some serious progress on bugs and polish this update, but there's still more to come! We've still got even more systems to balance and optimization to perform. In addition, the team will be taking a two week break over the holidays and getting back to it in the New Year. The next update will be on schedule in 8 weeks, coming out February 7th. Thank you to everyone who participating in our open testing branch, we hope you enjoy the decor!
What's New and Improved?. [Game Update] - 265752 & 269773:
[Game Update] - 265752. Quality of Life Upgrade Mk III Available Now!:
Hi friends! Our final upgrade in the Quality of Life series has arrived… presenting: QoL Mk III! As always, we're extremely grateful for all the detailed feedback and intense support you’ve given us. We've got some big improvements for you this time: First off, we've overhauled the Disease system. Overall, Duplicant sickness is simpler and more frequent, and can be successfully managed with adequate medicine infrastructure and doctoring time. Germs still work pretty much how you remember them, although Duplicants’ sickness has since been streamlined. Dupes no longer have an “immune system”, but instead simply have a chance to get sick each time they encounter germs of different types. Actually being sick is also a much simpler affair: Infected Duplicants will continue performing their duties in the colony, but the side effects from the disease will reduce their efficiency until cured. Next, we've turned Jobs into Skills. Although we liked the "job" metaphor, it didn't really match the mechanics of the system, so we renamed it to "Skills" and tweaked many of the surrounding features to be more consistent with the idea of awarding new skills to your Duplicants. Morale Expectation is now accumulated per skill earned, so you’ll get to make a meaningful choice between how specialized or general a particular Dupe's skill set will be as your colony grows! There have also been a bunch of fixes and additions to fill gaps and correct balance issues: The Steam Turbine has had an overhaul (it condenses the steam internally now!), there is a new Ice-E Fan which replaces the Hydro Fan (with an associated Ice Maker for producing ice!) and new structures for moving solid materials around both by Duplicant-power and with conveyor buildings. Additionally, we've added some new overlays, tweaked tool filters, and fixed a whole bunch of bugs and UI issues. And with this Upgrade now in your hands, we're full steam ahead towards release! Further details can be found in our roadmap[forums.kleientertainment.com], but rest assured we're not done with this game yet, and will continue absorbing your feedback and making the best mad science experiment urine-powered rocket factory colony management game that we can!
What's New and Improved?. Quality of Life Upgrade Mk II Available Now! - 309851:
Hello spacefriends! We're keeping the improvements train rolling today with the release of our latest Quality of Life Upgrade, QoL MK II! Our team has continued to scour their bug lists and review all the feedback you've given us here in the forums, and we've been working hard to improve our game systems and overall game performance. A high level of focus in QoL Mk II has been directed toward adding tools to communicate how Duplicants are choosing jobs or moving around your base, giving you better, more efficient control of your colony. We've also added a whole batch of unusual Space Artifacts for you to display on your Pedestals, and some exciting new upgrades to the Printing Pod's capabilities. And we've knocked out all kinds of bugs and crashes thanks to your reports! Throughout the rest of the QoL Upgrades we will be continuing to monitor your feedback for more information on how we can improve the game. We've made some serious progress on bugs and polish this update, but there's still lots more to come! We've got even more systems to balance and optimization to perform. As of the QoL MK II release, Oxygen Not Included is now also available on the Epic Game Store. The game is still in Early Access, and we plan to follow the same Testing/Release schedule on Epic that we currently do on Steam. We're supporting both platforms that the Epic Game Store supports, currently PC and Mac. A big thank you to everyone who participated in our open testing branch, we hope you enjoy QoL MK II!
What's New and Improved?. Expressive Upgrade - Available Now!:
Though originally thrown together by cruel cosmic circumstance, the Duplicants of the colony have weathered incredible hardships together and come out the other side as stronger friends for it. Armed with their new talents of self awareness, compassion and extreme friendliness, our intrepid Dupes are now fully committed to supporting each other through life in the colony - the good times, and the bad. But mostly they'll just chat about cute Hatches. What's New in the Expressive Upgrade? Duplicant Interactions Duplicants have new powers of self expression and are now more aware of the colony, themselves, and even their peers. New animations, expressions, and interactions have been added to help the Duplicants convey what's happening to and around them. Key Features
As part of their new self-awareness, Duplicants have become concerned about about their Morale. Just because they're buried under miles of rock and slime (and half of them have embarrassing GI problems) doesn't mean they can't be happy! Key Features
Now go take a break! For more info, head over to the official forums:https://forums.kleientertainment.com/game-updates/oni-alpha/279457-r525/ [GAME HOTFIX] 280450 - 8/2/2018
[GAME HOTFIX] 280243 - 8/1/2018
[GAME HOTFIX] 280216 - 8/1/2018
[GAME HOTFIX] 279899 - 7/30/2018
[GAME HOTFIX] 279738 - 7/27/2018
[GAME HOTFIX] 279674 - 7/27/2018
After their first exciting foray into space the Duplicants have been eager to learn more about the universe in which they live. Their dedicated space research has brought on a wave of technological innovation, and using the rocketry advancements now at their disposal the Duplicants can fly further into the unknown than ever before. They might even bring some strange new things back for their trouble! Introducing: Oxygen Not Included - Space Industry Upgrade!
What's New?
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